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I started as a game designer on Forge of Empires back in 2017. Since that time, I have designed and implemented new end-game content, early game improvements, and general feature and systems designs. Consistently caring for and maintaining this award-winning game's long-running and established economy.
Additionally I have been responsible for the design, balancing, rewards and overseeing the general performance of all events in the game since 2018.
I also designed and created the in-game auction system, the "Antiques Dealer".
Aside from my role as a game designer, I also served as the social media presenter and writer for the game's public relations content.
In June 2021, having been the most senior designer on Forge of Empires for quite some time, I departed from the project in the pursuit for further learning and career development in a new project.
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